Today, as I was working on the first couple of challenges of implementing thrusters activating on holding the shift key and putting a shield life indicator up on the UI manager (then getting that to work with the shield function on the “Player”), I realized that my previous day's issue…

Today’s challenge didn’t hit me until a little before our group meeting today with the AudioSource for my explosions today.

But before that, I actually used a different method to have the laser audio clip play whenever my Player shot. …

Nothing spectacular of course, but I am beginning to see the results of doing my best to understand all the challenges that have been given thus far.

Today I finally finished getting the effects up, though I did have was issue with my save. To which I’ll just shortly say…

I can’t tell you how relieved I am to have finally completed the User Interface section. I was mulling over the coding and why it works the way it does for days, trying to understand it so I would be able to use it/recall it without having to go through…

Unfortunately this weekend I ended up with a cold (not Covid) so have been still a little groggy today, but I still did my best to push through my daily challenges of being able to critically think through my next steps in what is needed next for my space shooter…

Ikaika Mossman

Learning a new skill to be able to become a gaming software developer.

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