Day 20: Shield Colors & Fixed Enemy Firing BugIt’s been a little while since I wrote a blog on my coding endeavor, so I will be continuing from where I had last left off in my previous…Jan 13, 2021Jan 13, 2021
Day 19: Christmas Pains w/ My Shield LivesThis pretty much had me twisted for several days, trying to figure out just how to get my shields working on my spaceship with how to code…Dec 28, 2020Dec 28, 2020
Day 18: Starting Phase 1 ChallengesToday, as I was working on the first couple of challenges of implementing thrusters activating on holding the shift key and putting a…Dec 24, 2020Dec 24, 2020
Day 17: Last Challenge Before Phase 1Today as I am getting towards the final goal of Phase 1 & 2 work (which is basically me being tested on what I am able to do with regards…Dec 23, 2020Dec 23, 2020
Day 16: And They Enemies Shoot BackToday was actually a decent day in what I was able to get done. Though of course, it was not without its challenges in what I am able to…Dec 22, 2020Dec 22, 2020
Day 15: Audio TrialsToday’s challenge didn’t hit me until a little before our group meeting today with the AudioSource for my explosions today.Dec 19, 2020Dec 19, 2020
Day 14: Starting To See ResultsNothing spectacular of course, but I am beginning to see the results of doing my best to understand all the challenges that have been…Dec 18, 2020Dec 18, 2020
Day 12: Blowing Up The Asteroid GhostUnfortunately, Unity crashed on my computer today. I didn’t lose too much work, but I really should save more often and frequently so that…Dec 17, 2020Dec 17, 2020
Day 12: Flipping Asteroid!I can’t tell you how relieved I am to have finally completed the User Interface section. I was mulling over the coding and why it works…Dec 16, 2020Dec 16, 2020
Day 11: Fighting Through A ColdUnfortunately this weekend I ended up with a cold (not Covid) so have been still a little groggy today, but I still did my best to push…Dec 15, 2020Dec 15, 2020